Champa is the name of a village on the southeastern part of Angara. It is the home of Briggs and his family, making it a central location in Briggs' subplot. Because it is surrounded by mountains, the town is only accessible by sea; however, some of the people of Xian are able to cross the mountains and visit the town. It is one of several locations in Golden Sun: The Lost Age that become available once Felix's party sets sail on Piers' boat. Unlike many of these locations, however, it is a mandatory location that must be visited after Briggs escapes from Alhafra (although it can be visited beforehand).
Description[edit | edit source]
Champa's populace are a seafaring folk, not surprisingly, considering the terrain. They're far from what one would call rich, but they've learned to make do. Because of the hard rocky soil, Champa cannot raise crops and relies on fishing for its source of food. However, due to the recent warming of the ocean's waters, the fish population that had thus far supported Champa has become unreliable. With their food source dwindling, and lacking any real funds with which to buy supplies, Champa fell into poverty and famine.
There are few houses in Champa, and some people live on boats in its harbor. Perhaps the most notable dwellings are the ones cut within the cliff-sides. Within the cliffs are several levels connected by a series of stairs. The highest floor houses an immense furnace. The caves are reserved for those who support Briggs. Those who do not wish to join his crew live on the boats in the docks.
Obaba, grandmother of Briggs, serves as the town matriarch. However, due to events that occur in The Lost Age, it appears that Briggs and his crew have obtained some power. There is also a mention of elders who appear to play a role in leading Champa, some of whom have recently considered making Briggs Champa's first chief (which, in turn implies that there is, as of The Lost Age, no singular person ruling over Champa).
Vendors[edit | edit source]
|Shops of Champa|
|Master Rapier||Light Blade||6800||Attack +86|
|Great Axe||Axe||5200||Attack +80|
|Demonic Staff||Staff||10000||Attack +92, Unleashes Bad Omen, Cursed|
|Plate Mail||Armor||4400||Defense +33|
|Silver Armlet||Bracelet||4000||Defense +30|
|Silver Helm||Helm||3900||Defense +30|
|Blessed Robe||Robe||7000||Defense +36, HP Recovery +5|
|Herb||Consumable Item||10||Restores 50 HP to one Adept|
|Nut||Consumable Item||200||Restores 200 HP to one Adept|
|Antidote||Consumable Item||20||Cures Poison and Venom from one Adept|
|Elixir||Consumable Item||30||Removes Stun, Sleep, and Delusion from one Adept|
|Sacred Feather||Consumable Item||70||Temporarily lowers monster encounter rate|
|Potion||Consumable Item||1000||Restores all HP to one Adept|
Items[edit | edit source]
The Golden Ring can be received here if the player rescued Hsu in Golden Sun and transferred their data to The Lost Age. When first entering Champa, Feizhi rushes up, mistaking Felix for Isaac. After some teasing from Kraden (which heavily suggests that Feizhi has a crush on Isaac), Feizhi gives Felix the Golden Ring to pass on to Isaac. However, the player is free to do as he/she wishes with the Ring.
Elixir: Found in the wooden box inside the Inn.
Lucky Medal: Found in a jar outside the third floor of the cliffs.
Sleep Bomb: Found in the northern barrel in the rightmost room on the first floor of the cliffs.
Smoke Bomb: Found in a crate outside the bottom left house (not taking the boats into consideration).
Viking Helm: Found in a chest in the ring of graves near the entrance. Reveal must be used to make the chest visible.
12 Coins: Found in a crate outside the sanctuary.
Story[edit | edit source]
The Champan pirates[edit | edit source]
Champa has relied on fishing to feed its people for years, quite possibly since before even Obaba was born. However, the waters of the Eastern Sea have been growing warm (possibly beginning years before the Elemental Stars were taken from Sol Sanctum), causing the fish population to drop. A combination of the threat of starvation and the fact that Champa has never been very wealthy ultimately led Briggs and his crew to resort to piracy in the hopes of "earning" enough money to buy food for Champa. Briggs piracy was kept a secret from Obaba, as she would have been outraged to learn that Champa had to steal to survive. Sometime during their travels, Briggs and his crew eventually stumbled upon Treasure Isle and cleaned out a good amount of its treasure, more than enough to keep Champa alive and well for quite some time. However, they were blown off course (most likely due to the tidal wave that wedged Indra between Gondowan and Osenia) and crashed near Madra.
Alex's new crew[edit | edit source]
When the player first leaves Champa (whether before or after Briggs' return detailed below), Alex will appear to "encourage" Felix and Co. to light the remaining Lighthouses soon. To help him in this, Alex has requested the help of Karst and her partner Agatio, hoping they can take the place of Saturos and Menardi in acting as an incentive to complete their quest. Although Agatio and Karst would rather light the Lighthouses themselves, Alex insists on letting Felix handle the task, since Saturos and Menardi failed to solve the puzzles of the Lighthouses and he feared that Karst and Agatio would fail as well. Before departing, Alex informed Kraden that Babi has finally passed away. Although he originally accompanied the party on their quest on behalf of Babi's goal of finding Lemuria, Kraden insists on continuing with them, hoping to confirm a theory of his upon reaching Lemuria.
Briggs' return[edit | edit source]
After the boat in Alhafra is repaired, Briggs' wife Chaucha and their son Eoleo helped Briggs and his crew escape from jail and hijack the ship, which they take back to Champa with a large amount of money and jewels (presumably their Treasure Isle haul). This brings Champa back from the brink of starvation, but takes its toll as well as many of the villagers become indulgent and quit their jobs. When Felix's team arrives in Champa, Briggs' crew spots them and goes to warn Briggs, fearing that the mayor of Alhafra sent them to take Briggs back. After climbing to the top of the cliff-side dwellings, the party finds Briggs and Obaba waiting by Obaba's furnace. Obaba is willing to give Felix and Co. the benefit of the doubt until Briggs preys on her weakness: Briggs insists that if Felix isn't stopped, Briggs will be taken away and "poor Eoleo will be sad." Unwilling to see her grandson sad, Obaba gives Felix the chance to leave. If the player chooses to stay, Obaba summons the Avimander to fight the party off.
|Monster Name||LVL||HP||ATK||DEF||AGI||EXP||Coins||Weakness||Drop||Drop Rate|
After the Avimander's defeat, Obaba discovers Briggs piracy, but with a little convincing from Chaucha decides to let him off the hook. Chaucha mentions that they planned to repay all the towns they stole from, at which point Briggs seems to come down with a cold. This is most likely an attempt to get out of repaying the towns, especially since, according to one villager, Briggs has never been sick a day in his life.
The Trident of Ankohl[edit | edit source]
By this point of the game, most players will probably have at least one piece of the Trident of Ankohl, since the Center Prong is found in Tundaria Tower, a location which must be visited before Briggs can return to Champa. However, it is possible to defeat the Avimander before collecting any pieces of the Trident, or even to collect all three pieces before ever coming to Champa. Talking to Obaba with at least one piece of the Trident in the party's inventory will spark her interest, and she'll take all the pieces the player has collected. The other two pieces can be located in the Shrine of the Sea God near Daila and the Ankohl Ruins near Champa. Once Obaba has all three pieces, she will throw them into her furnace and recreate the Trident of Ankohl (the player must use Reveal to pick it up), which is necessary to kill Poseidon and reach Lemuria.
In Golden Sun: Dark Dawn[edit | edit source]
The Golden Sun event brought changes to many areas, Champa included. One major change was that Champa's rocky soil became fertile ground. By this point, however, no one in Champa had any knowledge of farming techniques, forcing the citizens to remain dependent on piracy. Champa's pirates became notorious in the local seas, raiding the numerous trading ships that sailed around Angara. Over time, Champa, like many areas, grew from a city into a fairly large but poor country. As captain of Champa's pirates, Briggs has become known, somewhat reluctantly, as Champa's king. Briggs's son, Eoleo, became a feared pirate in his own right, and is referred to as a prince. However, Obaba still retains a great deal of respect as the town's matriarch.
Grave Eclipse[edit | edit source]
Champa, along with every other town not protected by Alchemy, was overrun by powerful monsters when the Grave Eclipse event occurred over Angara. While most of the townspeople managed to leave and take refuge in the newly created Champa Camp, there are several visible casualties. Despite the danger, Obaba insisted on staying in Champa, for unknown reasons. To protect her, the Champans opted to burn fires, with two Champans remaining behind to ensure the fires continued to burn. This tactic worries the villagers, as the main fuel sources are the homes and belongings the Champans left behind.
By the time Matthew's party visits Champa, it is in a mostly ruined state. However, Matthew's party scales the cliffs, where Eoleo meets with Obaba to inform her of Briggs' death. Obaba is saddened, but wishes the group good luck in their travels to stop the Eclipse. Obaba also informs Matthew of her skills as a blacksmith, offering to created weapons and armor for Matthew's group if they bring her Forgeable items. Champa's fate following the Grave Eclipse remains unknown, though Eoleo states his intention to return there, as their quest is completed.
Items in Dark Dawn[edit | edit source]
- Water of Life: In a pot in the right room of the first floor.
- Oil Drop: In a pot in the middle of the second floor.
- Cave-Door Key: On the table on the third floor.
- Mint: In a pot on the fourth floor.
- 6 Coins: Inside the cave.
- 8 Coins: Inside the cave.
- 88 Coins: Inside the cave.
- Orihalcon: On the second floor of the cave.
Etymology[edit | edit source]
In the real world, Champa was a Hindu kingdom on the present day south central Vietnam which was conquered by the neighboring Viets gradually in a long term. The Cham language is a language in the Malayo-Polynesian language family, which spread vastly in the islands and coastal continental lands of southeast Asia and in the pacific by their seafaring ancestors. (Hence Briggs with his piracy).
Trivia[edit | edit source]
- Champa is just due east to Angkor in the real world, yet in The Lost Age, Champa is west of Ankohl.
- In Dark Dawn, it is said that Isaac's group defeated Briggs back in The Lost Age. However, this is incorrect, as it was Felix's group, and not Isaac's.
|Towns and villages in Golden Sun|
|Vale • Vault • Bilibin • Kolima • Imil • Xian • Altin • Kalay • Tolbi • Lunpa • Suhalla • Lalivero|
|Towns and villages in Golden Sun: The Lost Age|
|Daila • Madra • Alhafra • Garoh • Mikasalla • Naribwe • Kibombo • Yallam • Apojii Islands • Izumo • Champa • Lemuria • Shaman Village • Contigo • Loho • Prox|
|Towns and villages in Golden Sun: Dark Dawn|
|Lookout Cabin • Patcher's Place • Carver's Camp • Harapa • Passaj • Kaocho • Ayuthay • Te Rya Village • Belinsk • Border Town • Port Rago • Saha Town • Kolima • Harun Village • Yamata City • Tonfon • Champa Camp • Champa|