Golden Sun Universe
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This is a list of all Djinn in every game of the Golden Sun series.

Golden Sun[]

There are 28 Djinn in total in the first part. (A) means that the Djinni in question is automatically obtained over the course of the story, or that you do not have to fight the Djinni to obtain them. (F) means that the Djinni in question must be fought to be gained.

From game start[]

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Mercury Lighthouse[]

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Fuchin Falls/Mogall Forest[]

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Xian/Altin Peak[]

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Manticore in Lamakan Desert[]

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Kraken/Tolbi-bound Ship[]

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Colosso Finals[]

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Storm Lizard/Suhalla Desert[]

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Endgame[]

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(*) After the player completes the Lamakan Desert, the bridge between Kalay and Vault is fixed, allowing the player to return to the north and visit newly accessible optional dungeons.

Golden Sun: The Lost Age[]

There are an additional 44 Djinn in The Lost Age, forming a total of 72. For all Djinn to be collected by the end of the second part, at least 6 Djinn of each element from Golden Sun must be transferred to The Lost Age by Password or Game Link Cable. With all 72 Djinn, the player can access deeper levels of the optional dungeon Anemos Inner Sanctum. Additional Djinns also allow the player to create more diverse sets, such as giving Ivan a Water/Wind elemental set up while Mia has pure Water.

(M) means that the Djinni in question originally appears in the first Golden Sun and will only be present at this location if it was not transferred to the The Lost Age; no specific name is listed for these Djinn because they can be any missed Golden Sun Djinni of that particular element.

From game start[]

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King Scorpion/Yampi Desert[]

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After Air's Rock[]

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Aqua Hydra/Lemurian Ship[]

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Poseidon in the Sea of Time[]

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Entering Western Sea[]

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Shaman Trial Road[]

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Karst and Agatio[]

  • Any Djinn transferred from the first part, after Isaac's party joins Felix's. All ideal totals from here on are based on a transfer of all 28 Golden Sun Djinn.

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Reunion[]

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Prox and Mars Lighthouse[]

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Flame Dragons/Mars Lighthouse[]

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(*) The above order assumes that the player collects Sour before going through the rest of the Yampi Desert.

(**) Because this portion of the game is non-linear and can be done in almost any order, the order in which the player finds these Djinn can vary.

Golden Sun: Dark Dawn[]

As in The Lost Age, there are a total of 72 Djinn. Some of the Djinn from the first two games appear, along with some new ones. All Djinn now have a unique physical appearance.

24 Djinn can be permanently missed during a specific playthrough if not obtained soon enough, and are marked with the letters (PM). However, 13 of the the normally permanently missable Djinn are still available through the Endless Wall glitch, with the player being allowed to return to standard areas of the game afterwards (PM*).

The following 11 Djinn are only temporarily usable while Isaac and Garet are present as AI-controlled party members for the Tanglewood and Abandoned Mine dungeons:

Flint is also originally locked to Isaac, but enters the player's possession later.

After leaving Lookout Cabin[]

  • FIRST ROADBLOCK

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All (PM) Djinn listed above cannot be met after Rief joins the party at Konpa Ruins (at any point previously, Retreat can be used to backtrack from Konpa Cave).

To Craggy Peak[]

  • SECOND ROADBLOCK

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Brick cannot be met after taking the Cloud Passage from Passaj.

Searching for the Mountain Roc[]

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Rescuing Hou Ju and Eoleo[]

  • THIRD ROADBLOCK

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All (PM) Djinn listed above (except for Torrent and Spout) cannot be met after defeating Blados and Chalis at the Alchemy Dynamo (at any point previously, Retreat can be used to backtrack from Belinsk Ruins).

Escaping Belinsk[]

  • FOURTH ROADBLOCK

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Torrent, Spout, and Pincer cannot be met after defeating the Gloom Skorpnas at Belinsk's pier.

Looking for Clues[]

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The Search for the Umbra Gear[]

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Golden Sun: FlintGraniteQuartzVineSapGroundBane
The Lost Age: EchoIronSteelMudFlowerMeldPetraSaltGeodeMoldCrystal
Dark Dawn: BarkBrickGearsFurrowGarlandPewterChasmChainBuckleCloverMagnetIvyHemlock
Golden Sun: ForgeFeverCoronaScorchEmberFlashTorch
The Lost Age: CannonSparkKindleCharCoalRefluxCoreTinderShineFuryFugue
Dark Dawn: CinderLavaBrandGlareWrathChiliGlowStokePepperSizzleFlareAurora
Golden Sun: GustBreezeZephyrSmogKiteSquallLuff
The Lost Age: BreathBlitzEtherWaftHazeWheezeAromaWhorlGaspLullGale
Dark Dawn: JoltVortexDoldrumSiroccoWispPuffFleetSwiftSimoom
Golden Sun: FizzSleetMistSpritzHailTonicDew
The Lost Age: FogSourSpringShadeChillSteamRimeGelEddyBalmSerac
Dark Dawn: SurgeMellowClawDewdropTorrentCoralSpoutTeardropPincerFoamGeyserShell
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