Reverted: Thanks a lot >___< That's kind of a dillema, though... It was always "obvious" to me these are brown logs with sawed-off ends, but maybe others see them as artifical rock pillars. |
They are stone. Kay says the one in Vale is Garet's training stone when she is spoken to before heading to Sol Sanctum. |
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[[Image:UtilityMove.png|right|thumb|240px|Move is a basic utility Psynergy that allows its user to shift a nearby object's position a short ways in a compass direction.]] |
[[Image:UtilityMove.png|right|thumb|240px|Move is a basic utility Psynergy that allows its user to shift a nearby object's position a short ways in a compass direction.]] |
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− | [[Image:Move.gif]] '''Move''' is a [[Mars]]-element [[Utility Psynergy]] skill that is inherently known by [[Isaac]], [[Garet]], and [[Felix]] at the beginning of both games that they appear in. It cannot be learned by anyone else. It costs 2 PP, and is a non-combat skill that moves movable items such as standing logs, rocks, and other various things. The range of the skill reaches up to two squares in front of the user, so that at maximum one square of space can be in between the target and caster. When cast, a psychic manifest in the shape of a giant hand allows you to move a movable target one space in any of the compass rose directions. Many puzzles throughout both Golden Sun games involve moving objects semi-remotely with this skill. This makes Move easily the most used Psynergy in [[Golden Sun series|the entire series]]. |
+ | [[Image:Move.gif]] '''Move''' is a [[Mars]]-element [[Utility Psynergy]] skill that is inherently known by [[Isaac]], [[Garet]], and [[Felix]] at the beginning of both games that they appear in. It cannot be learned by anyone else. It costs 2 PP, and is a non-combat skill that moves movable items such as standing logs, rocks, and other various things. The range of the skill reaches up to two squares in front of the user, so that at maximum one square of space can be in between the target and caster. When cast, a psychic manifest in the shape of a giant hand allows you to move a movable target one space in any of the compass rose directions. Many puzzles throughout both Golden Sun games involve moving objects (usually stone pillars) semi-remotely with this skill. This makes Move easily the most used Psynergy in [[Golden Sun series|the entire series]]. |
==In ''Super Smash Bros. Brawl''== |
==In ''Super Smash Bros. Brawl''== |
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{{UtilityPsynergy}} |
{{UtilityPsynergy}} |
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{{Psynergy}} |
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[[Category:Utility Psynergy]] |
[[Category:Utility Psynergy]] |
Revision as of 15:12, 4 September 2009

Move is a basic utility Psynergy that allows its user to shift a nearby object's position a short ways in a compass direction.
Move is a Mars-element Utility Psynergy skill that is inherently known by Isaac, Garet, and Felix at the beginning of both games that they appear in. It cannot be learned by anyone else. It costs 2 PP, and is a non-combat skill that moves movable items such as standing logs, rocks, and other various things. The range of the skill reaches up to two squares in front of the user, so that at maximum one square of space can be in between the target and caster. When cast, a psychic manifest in the shape of a giant hand allows you to move a movable target one space in any of the compass rose directions. Many puzzles throughout both Golden Sun games involve moving objects (usually stone pillars) semi-remotely with this skill. This makes Move easily the most used Psynergy in the entire series.
In Super Smash Bros. Brawl

Here, Isaac is using the "Move" technique to push King Dedede off the stage in Super Smash Bros. Brawl
The Move Psynergy appears in Super Smash Bros. Brawl as the gameplay maneuver Isaac in his appearance as an Assist Trophy will perform when he is summoned. Isaac will shoot out three of the giant hand projectiles (which now are depicted with a greenish hue), and each one will push away any character who is an opponent to Isaac's summoner, which is very effective in forcing an opponent off the stage.
GBA Utility Psynergy
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The Lost Age
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Restorative
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Non-elemental Psynergy
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