Golden Sun Universe
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Felling an Armored Rat yields 77 EXP and 100 coins, and there is a 1/32 chance that the monster will randomly drop an [[Herb]]. If felled by the effect of an offensive Mars Djinni, its rewards increase to 100 EXP and 130 Coins, and the chance it will randomly drop its item becomes 1/8. In ''Golden Sun'' they are fought in the overworld region surrounding the city of [[Tolbi]], as well as throughout nearby [[Altmiller Cave]].
 
Felling an Armored Rat yields 77 EXP and 100 coins, and there is a 1/32 chance that the monster will randomly drop an [[Herb]]. If felled by the effect of an offensive Mars Djinni, its rewards increase to 100 EXP and 130 Coins, and the chance it will randomly drop its item becomes 1/8. In ''Golden Sun'' they are fought in the overworld region surrounding the city of [[Tolbi]], as well as throughout nearby [[Altmiller Cave]].
   
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In the overworld area where it is fightable, it has the best defensive capacity as expected, but is similar to the rat in that its focus on defending prevents it from actually doing any damage a lot of times, so it merely becomes a target. In Altmiller cave, it is exceeded in all statistics by the [[Clay Gargoyle]].
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In the overworld area where it is fightable, it has the best defensive capacity as expected, but is similar to the rat in that its focus on defending prevents it from actually doing any damage a lot of times, so it merely becomes a target. In Altmiller cave it is outperformed in all areas - even defense - by the [[Clay Gargoyle]].
   
 
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