Shaman Village is a settlement in the center of Hesperia, surrounded by mountains and reachable only by traveling through the Shaman Village Cave in The Lost Age. The town is connected to the dungeon-style location Trial Road, which acts as a similar style of "competition dungeon" to Golden Sun's Colosso.
Description
When you first enter Shaman Village, none of the townspeople will talk to Felix, though you can read their minds. When you return the Shaman's Rod to the chieftain, Moapa, he challenges Felix and company to a battle on Trial Road, where the final battle of the war between Atteka and Hesperia was fought by two great heroes, Yegelos and Hoabna respectively. When the party reaches the top they battle Moapa. When they win, the party earns the Hover Jade, which is necessary to explore Jupiter Lighthouse.
Vendors
Shaman Village's inn is the first structured building you see as you enter the town, and costs 20 coins per Adept. It is open even when other buildings are closed off and everyone is silent to you.
Shops of Shaman Village | |||
Weapons | |||
Item | Class | Cost | Effect |
Artifacts | |||
Silver Blade | Long Sword | 12000 | Attack +108, Unleashes Aqua Sock |
Crystal Rod | Staff | 13400 | Attack +106, Unleashes Drown |
Armor | |||
Item | Class | Cost | Effect |
Artifacts | |||
Magical Cassock | Robe | 9000 | Defense +39, PP recovery +2 |
Items | |||
Item | Class | Cost | Effect |
Herb | Consumable Item | 10 | Restores 50 HP to one Adept |
Nut | Consumable Item | 200 | Restores 200 HP to one Adept |
Antidote | Consumable Item | 20 | Cures Poison and Venom from one Adept |
Elixir | Consumable Item | 30 | Removes Stun, Sleep, and Delusion from one Adept |
Sacred Feather | Consumable Item | 70 | Temporarily lowers monster encounter rate |
Artifacts | |||
Potion | Consumable Item | 1000 | Restores all HP to one Adept |
Psy Crystal | Consumable Item | 1500 | Restores all PP to one Adept |
Collectibles
When the town is first entered, most of the buildings are closed, allowing you to only collect these items:
Elixir: In a white jar in the lower floor of the inn.
Hard Nut: In the chest near the entrance to Trial Road.
Spirit Gloves: In the chest visible to the upper left of the main town area, reached by exiting the Inn's lower entrance and using Growth.
Weasel's Claw: In right barrel in the lower floor of Moapa's house. Growth.
After completing Trial Road, the town updates, and all the closed buildings are open, allowing access to these further items:
Aroma: In the area around the fortuneteller's hut. Reached by approaching the log pillar from the bottom (which is reached through the rightmost structure in town) and Moving it left, then crossing the log pillar from left to right (this is reached through Moapa's house).
Lucky Medal: In the jar just outside the door on the second floor of the rightmost structure.
Lucky Pepper: In a jar in the fortuneteller's hut.
Background and story
They have a long-standing dislike of all outsiders (conversely, the village has an open inn). This is due to a war with the people of Contigo or possibly Anemos on the southern continent of Atteka, in which they were defeated and a prized artefact, the Shaman's Rod, was 'stolen'. Moapa grudgingly agrees to record Sheba, who returned the Shaman's Rod to Hesperia, in the history of Shaman's great heroes.
Towns and villages in Golden Sun | |
---|---|
Vale • Vault • Bilibin • Kolima • Imil • Xian • Altin • Kalay • Tolbi • Lunpa • Suhalla • Lalivero | |
Towns and villages in Golden Sun: The Lost Age | |
Daila • Madra • Alhafra • Garoh • Mikasalla • Naribwe • Kibombo • Yallam • Apojii Islands • Izumo • Champa • Lemuria • Shaman Village • Contigo • Loho • Prox | |
Towns and villages in Golden Sun: Dark Dawn | |
Lookout Cabin • Patcher's Place • Carver's Camp • Harapa • Passaj • Kaocho • Ayuthay • Te Rya Village • Belinsk • Border Town • Port Rago • Saha Town • Kolima • Harun Village • Yamata City • Tonfon • Champa Camp • Champa |