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GS3 Tonfon 1

Tonfon Docks

GS3 Tonfon 2

Tonfon City

GS3 Tonfon 3

Tonfon outside Sana Palace

This city is the capital of Sana and appears in Golden Sun: Dark Dawn.

History[]

Tonfon is the seat of power of the country of Sana, a country founded by Emperor Ko sometime following the return of alchemy to the world. The city served as Ko's headquarters during his attempt to expand Sana by military force. When a civil war broke out upon Ko's death, Sana gained a new, more peaceful ruler in Emperor Unan. However, the opposing faction, led by King Wo, left Tonfon to found Kaocho.

Besides Unan, Tonfon was the hometown of Unan's brother, Lord Kuan, his wife Lady Hinechou, and their two children, Ryu Kou and Hou Ju. The family had left Tonfon before the civil war to be the governing family of Sana's colony in Morgal. However, during the civil war, the native Beastmen of Morgal waged a successful revolution to become an independent country. Kuan was killed, while his children were forced to flee for their lives. Lady Hinechou survived since she was visiting Tonfon before the rebellion took place.

Dark Dawn[]

During the events of Golden Sun: Dark Dawn, it is discovered that Hou Ju was captured by Morgal and is being held captive in Belinsk. Meanwhile, Ryu Kou and his mentor Hou Zan are attempting to find a way to rescue her. Alongside Matthew and his group, Hou Ju is rescued, but the Grave Eclipse begins. Around this time, Unan sent a boat from Tonfon, to retrieve the Sanans, but the boat never arrives to Tonfon, which upset Lady Hinechou. She did, however, give an Echo Gem to Hou Ju, which could help track them. However, Hinechou is too fearful to use her corresponding Echo Gem to locate them.

During their travels to stop the Grave Eclipse, Matthew's party travels to Tonfon, in an attempt to find the Umbra Map, an ancient map that located treasures that would assist in stopping the Eclipse. After an audience with Unan, they learn that Ryu Kou has the map. Matthew then "borrows" Hinechou's Echo Gem, locates the boat in an area near Imil, where Hou Zan gave his life to protect Ryu Kou and Hou Ju. After a short burial, Ryu Kou offers his Umbra Map to Matthew, and the two Sanans board Matthew's boat to return to Tonfon. An overjoyed Emperor Unan and Lady Hienchou thank Matthew; Lady Hinechou also gives Matthew a Lady Moon's Ring as thanks. Unan then invites Matthew into his study, where he gives them a Red Orb, an object similar to the the Blue Orb that Volechek gave Sveta. Apparently, Arcanus had arrived in Tonfon before Matthew came and gave Unan the Red Orb in advance. Unan explains the purpose of the orbs, which is in opening the way to the Apollo Lens, a weapon that can end the eclipse, as well as powering the weapon.

Vendors[]

The city's inn costs 23 coins per adept.

Shops of Tonfon
Weapons
Item Class Cost Effect
Great Sword Great Sword Long Sword 7000 Attack +90, Unleashes Critical StrikeSpin Strike, and Fearless Attack
Great Axe Great Axe Axe 5200 Attack +80, Unleashes Power ChargeCritical Strike, and Berserk Rush
Master Rapier Master Rapier Light Blade 6800 Attack +86, Unleashes Critical Strike, Spin Strike and Double Attack
War Mace War Mace Mace 6200 Attack +84, Unleashes Critical Strike, Rolling Attack and Berserk Rush
Artifacts
Shamshir Shamshir Long Sword 10000 Attack +99, Unleashes Power Charge, Fearless Attack, and Acid Bath
Dragon Axe Dragon Axe Axe 10300 Attack +100, Unleashes Critical Strike, Rolling Attack, and Heat Mirage
Swift Sword Swift Sword Long Sword 9400 Attack +104, Unleashes Critical Strike, Spin Strike, and Sonic Smash
Armor
Item Class Cost Effect
Steel Armor Steel Armor Armor 4900 Defense +36
Silver Vest Silver Vest Clothing 3200 Defense +28
Silver Armlet Silver Armlet Bracelet 4000 Defense +30
File:Knight's Helm.gif Knight's Helm Helm 4600 Defense +33
Artifacts
Magical Cassock Magical Cassock Robe 9000 Defense +39, recovers 2 PP per turn
Silver Greave Silver Greave Boot 3800 Defense +22, Luck +4
Items
Item Class Cost Effect
Herb Herb Consumable Item 10 Restores at least 50 HP to one Adept
Nut Nut Consumable Item 200 Restores at least 200 HP to one Adept
Vial Vial Consumable Item 500 Restores at least 500 HP to one Adept
Antidote Antidote Consumable Item 20 Cures Poison and Venom from one Adept
Elixir Elixir Consumable Item 30 Restores at least 50 PP to one Adept
File:Ginseng.gif Ginseng Consumable Item 600 Cures Sleep, Stun, and Delusion from one Adept
Sacred Feather Sacred Feather Consumable Item 70 Temporary lowers monster encounter rate
Artifacts
Potion Potion Consumable Item 1000 Restores all HP to one Adept
Mist Potion Mist Potion Consumable Item 9000 Restores at least 300 HP to entire party
Psy Crystal Psy Crystal Consumable Item 1500 Restores all PP to one Adept
Water of Life Water of Life Consumable Item 3000 Revives a downed party member

Items[]

Djinn[]

Towns and villages in Golden Sun
ValeVaultBilibinKolimaImilXianAltinKalayTolbiLunpaSuhallaLalivero
Towns and villages in Golden Sun: The Lost Age
DailaMadraAlhafraGarohMikasallaNaribweKibomboYallamApojii IslandsIzumoChampaLemuriaShaman VillageContigoLohoProx
Towns and villages in Golden Sun: Dark Dawn
Lookout CabinPatcher's PlaceCarver's CampHarapaPassajKaochoAyuthayTe Rya VillageBelinskBorder TownPort RagoSaha TownKolimaHarun VillageYamata CityTonfonChampa CampChampa
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