The Wind Seer class series is the default class series available to the Jupiter Adepts Ivan, Sheba, and Karis. They are members of this class series if they either have only Jupiter Djinn set to them or no Djinn whatsoever.
The class series, when at its highest stage of Sorcerer and compared to the other series at their highest respective stages, features very high PP and very good Agility, but ties with the Necromage as being among the lowest in Defense rating, and has the both single lowest HP and Attack ratings of all final-stage classes. This series' luck rating is the only one at the particular rating of 110%, making it "just above the standard". Noteworthy Psynergy from an endgame perspective includes Impact/High Impact and Ward/Resist, and the heaviest area-of-effect Psynergy it has is Spark Plasma. Average stats from an endgame perspective are 143% (150% if you don't factor in Luck).
Statistical Influence[]
Psynergy Setup[]
The Lost Age[]
Both Jupiter Adepts present in the first two Golden Sun games naturally know the Mind Read Psynergy, and learn the Reveal Psynergy later on as well. However, they are not considered part of the Wind Seer class series, or any other class series, for that matter. Those Psynergies are always available to them no matter what their classes are. None of this applies to Karis, however, as she does not have the ability to use Mind Read or Reveal. It should also be noted that Karis does not learn the Ray series. Instead she learns the new Fresh Breeze Series. Every other Psynergy is the same as Ivan and Sheba.
Psynergy | ||||
Lvl | Psynergy | PP | Range | Power |
1 | Whirlwind | 5 | 20 | |
4 | Ray | 6 | 35 | |
5 | Impact | 7 | — | |
Class must be Magician or higher. | ||||
6 | Ward | 3 | — | |
Class must be Mage or higher. | ||||
8 | Plasma | 8 | 45 | |
12 | Sleep | 5 | — | |
14 | Storm Ray | 10 | 65 | |
17 | Bind | 4 | — | |
18 | Tornado | 14 | 80 | |
21 | High Impact | 12 | — | |
Class must be Magician or higher. | ||||
22 | Resist | 5 | — | |
Class must be Mage or higher. | ||||
26 | Shine Plasma | 18 | 100 | |
36 | Destruct Ray | 21 | 150 | |
44 | Tempest | 27 | 160 | |
50 | Spark Plasma | 37 | 180 |
Dark Dawn[]
The Ray Psynergy Series is replaced with the Fresh Breeze Psynergy series. Ray is now only available in the Beastling class series.
Psynergy | ||||
Lvl | Psynergy | PP | Range | Power |
1 | Whirlwind | 5 | 20 | |
4 | Fresh Breeze | 5 | — | |
5 | Impact | 7 | — | |
Class must be Magician or higher. | ||||
6 | Ward | 3 | — | |
Class must be Mage or higher. | ||||
8 | Plasma | 8 | 45 | |
12 | Sleep | 5 | — | |
14 | Healthy Wind | 8 | — | |
17 | Bind | 4 | — | |
18 | Tornado | 14 | 80 | |
21 | High Impact | 12 | — | |
Class must be Magician or higher. | ||||
22 | Resist | 5 | — | |
Class must be Mage or higher. | ||||
26 | Shine Plasma | 18 | 100 | |
36 | Healing Gust | 14 | — | |
44 | Tempest | 27 | 160 | |
50 | Spark Plasma | 37 | 180 |
Analysis[]
The default class series players tend to keep Ivan, Sheba, and Karis in throughout each game has some major shortcomings that really should be taken note of; specifically, the statistics of the Sorcerer are exactly equal to that of the Sage in the Hermit class series - and the Sage is not the highest class in that series; the Wizard is one step beyond that. The Wizard is stronger than the Sorcerer in every single statistic equally (and for Golden Sun the exact same would be said for the Sage being stronger than the Magister), and arguably has a better Psynergy collection as well, trading the Sorcerer's Ward/Resist Psynergies for Freeze Prism and the very useful Pure Wish while keeping Spark Plasma and Impact/High Impact. Therefore, the player should consider trading Djinn between Jupiter and Mercury Adepts so that both Adepts are in the Wizard class.
In Dark Dawn, the class is a bit more useful, as Karis can use healing psynergy, but the Hermit class series is still a good option for her to change into.
Class series in the Golden Sun series
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Mono-elemental:
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Aqua Squire • Beasting • Flame User • Guard • Mariner • Miko • Pirate • Squire • Water Seer • Wind Seer
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Dual-elemental:
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Tri-Elemental:
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Item-Dependent:
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